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OVERVIEW
Quick summary
0.1.1d was an early endgame inventory milestone. It introduced the Map Stash Tab to Path of Exile 2 with six sub-stashes per Waystone tier, public listing per sub-stash, and the PoE1-purchase compatibility principle.
It also fixed Console item-filter loading after login, Xbox performance and cross-game setting loss, and controller Passive Tree display issues.
- Map Stash Tab added
- Six sub-stashes per tier
- Public listing per sub-stash
- Console filter and controller fixes
HISTORICAL CONTEXT
Historical warning
Path of Exile 2 Early Access — the 0.1.x era
Current-status claims measured against client 0.5.4e.
0.1.1d predates the big Atlas/Tablet reworks. Its Map Stash structure is historical; Waystone handling changed substantially later.
- 0.1.1d 早于大型 Atlas/平板重做
- 其地图仓库结构为历史,界石处理后来大改
DATA TABLE
Map Stash layout
Note: Map Stash Tab structure introduced in 0.1.1d.
| Tier | Sub-stashes | Per sub-stash | Public listing |
|---|---|---|---|
| Each Waystone tier | 6 | Fixed capacity | Per sub-stash toggle |
| Total | 6 x tiers | Sum of subs | Each sub-stash independently |
BUILD IMPACT
Endgame inventory impact
The Map Stash Tab made Waystone management far less painful by grouping maps by tier with public listing for trade, a prerequisite for any serious endgame farming.
Later Atlas/Tablet reworks changed how Waystones and Tablets behave, so current storage advice must be checked against the live client.
- Tier-grouped Waystone storage
- Later Atlas changes alter current advice
THEN VS NOW
Then vs now
Map storage
Loose Waystones in regular tabs before 0.1.1d.
Map Stash Tab exists, but Waystone rules reworked since.
Console filters
Failed to load after login pre-0.1.1d.
Fixed; current UI may differ.
CURRENT APPLICABILITY
Current applicability (0.5.4e)
| Mechanic | Status | Current rule (0.5.4e) | Superseded by | Read |
|---|---|---|---|---|
| Map Stash Tab | Changed later | Exists but Waystone/Tablet systems reworked later. | 0.3.1+ | Waystone/Atlas guides |
| Console filter fix | Still current | Resolved a real login failure; still relevant context. | — | Console help pages |
| Xbox/controller fixes | Changed later | Addressed 0.1.1d-era issues; UI changed since. | 0.5.x | Controller guides |
COMMUNITY EVIDENCE
Community evidence
Why six stash tabs per Waystone tier?
My filter is empty every time I log in on console.
LEGACY CONTENT AUDIT
Later changes to watch
| Page | Type | Issue | Action | Status |
|---|---|---|---|---|
| waystone-guide | Guide | Waystone behaviour reworked after 0.1.1d. | Re-verify storage and usage against 0.5.4e. | Queued |
| console-help | Guide | UI changed since 0.1.1d. | Update with current console steps. | Queued |
AFFECTED CONTENT
Affected content
| Content | Type | Trigger | Action | Status |
|---|---|---|---|---|
| Waystone guide | Guide | Map Stash Tab introduced | Document current storage rules. | Queued |
| Atlas endgame guide | Guide | Waystone systems reworked later | Re-verify against 0.5.4e. | Queued |
| Console help page | Guide | Filter loading fixed | Update current console steps. | Queued |
VIDEO
Historical video
Official Path of Exile 2
Path of Exile 2 — official patch communication
What to watch for: Official communication for this version family. Read alongside the patch notes for what changed and how later patches rewrote it.
Open source ↗QUESTIONS
FAQ
Do I need to buy the Map Stash Tab again in PoE2?
The compatibility principle treats PoE1-purchased stash tabs as the source of truth; PoE2 introduced its own Map Stash Tab in 0.1.1d. Check the official current MTX notes rather than assuming a re-purchase.
Why are my Console filters empty after login?
That was a 0.1.1d-era bug fixed in this patch. If it recurs on the current client, it is a different issue and should be reported.
SOURCES
Sources and verification
Official patch thread carrying the version's stated changes, deployment order and follow-up clarifications.
Index of all official EA patch and hotfix threads referenced on this page.
Current skill, item, boss and modifier data cross-checked against the live client for current-applicability claims.
Database entries for the skills, items and modifiers referenced in this article.
Community build and system guides used for player-impact cross-checks, not as a primary fact source.
CHANGELOG
Changelog
- Published the historical patch article with current-applicability checks against client 0.5.4e.
Information is compiled from public web sources and in-game observations; some visuals are original editorial diagrams. External information and images remain the property of their authors or platforms; contact us for removal requests.
