On this page
OVERVIEW
Quick summary
0.3.0c is a wide gameplay fix pack rather than a balance rewrite. It grouped fixes into Sprint and movement, Crossbow ammunition, Gemling Meta Gems, skill scaling, totems and weapon sets, bosses, controller/UI and performance.
Highlights: a Heavy Stun grace period when you start Sprinting, Crossbow reload/fire stalls fixed and ammunition rolled per bolt, skill scaling that previously ignored Area Damage/Support/Quality corrected, and several boss and controller fixes.
- Sprint Heavy Stun grace period
- Crossbow reload/ammo fixes
- Skill scaling corrections
- Boss and controller fixes
HISTORICAL CONTEXT
Historical warning
Path of Exile 2 Early Access — the 0.3.0 era
Current-status claims measured against client 0.5.4e.
0.3.0c fixed launch-window bugs from The Third Edict. Fixes here are corrections, not buffs; later patches may have changed the same skills again.
- 0.3.0c 修复第三谕令上线窗口的 bug
- 这些是修正而非增强,后续可能再改
CHANGE EXPLORER
Fix categories
Sprint Heavy Stun grace
A grace period was added when starting Sprint so you are not instantly Heavy Stunned out of the gate.
Reload / fire stalls
Commands that could stall Crossbow reload or fire were fixed; ammunition is rolled per bolt.
Skill scaling
Skills that did not correctly scale with Area Damage, Support or Quality were corrected.
Boss fixes
Vessel, Act 4 final boss, Torvian, Diamora and others received fixes.
UI and performance
Controller stash navigation and performance issues were addressed.
DATA TABLE
Bug vs fix
Note: Representative fixes from 0.3.0c and their current status.
| Bug / Change | Affected | 0.3.0c fix | Current (0.5.4e) |
|---|---|---|---|
| Instant Sprint stun | Movement | Grace period added | Still present |
| Crossbow stall | Crossbow | Reload/fire fixed, per-bolt roll | Retuned since |
| Wrong skill scaling | Multiple skills | Area/Support/Quality applied | Later patches may differ |
| Boss issues | Vessel/Act4/Torvian/Diamora | Various fixes | Check current boss pages |
BUILD IMPACT
Build impact
Skill-scaling corrections can look like damage spikes, but they are bug fixes; any build guide that described the broken behaviour should be updated rather than treated as a buff.
Gemling Legionnaire's Integrated Efficiency interaction with Minions and Meta Gems was clarified, affecting how that ascendancy is described.
- Fixes are not buffs — update guides
- Gemling interaction clarified
BEFORE AFTER
Sprint before vs after
THEN VS NOW
Then vs now
Sprint stun
Instant on start before 0.3.0c.
Grace period added; still present in 0.5.4e.
Crossbow feel
Stalls and wrong ammo rolls at 0.3.0 launch.
Fixed in 0.3.0c, retuned since.
CURRENT APPLICABILITY
Current applicability (0.5.4e)
| Mechanic | Status | Current rule (0.5.4e) | Superseded by | Read |
|---|---|---|---|---|
| Sprint grace period | Still current | Still part of movement in 0.5.4e. | — | Movement guides |
| Crossbow ammo rules | Changed later | Fixed in 0.3.0c, retuned since. | 0.5.x | Crossbow build pages |
| Skill scaling fixes | Changed later | Corrected in 0.3.0c; later patches may differ. | 0.5.x | Affected skill pages |
COMMUNITY EVIDENCE
Community evidence
Why do I get heavy stunned the moment I sprint?
My crossbow sometimes won't reload.
LEGACY CONTENT AUDIT
Later changes to watch
| Page | Type | Issue | Action | Status |
|---|---|---|---|---|
| crossbow-build-guide | Build | Describes pre-0.3.0c ammo behaviour. | Update with current ammunition rules. | Queued |
| skill-page | Skill | Scaling fixed in 0.3.0c may have changed again. | Re-verify against 0.5.4e. | Queued |
AFFECTED CONTENT
Affected content
| Content | Type | Trigger | Action | Status |
|---|---|---|---|---|
| Crossbow build pages | Build | Ammo rules fixed | Re-verify current behaviour. | Queued |
| Gemling Legionnaire page | Build | Integrated Efficiency clarified | Update interaction description. | Queued |
| Affected skill pages | Skill | Scaling corrected | Re-verify numbers. | Queued |
VIDEO
Historical video
Official Path of Exile 2
Path of Exile 2 — official patch communication
What to watch for: Official communication for this version family. Read alongside the patch notes for what changed and how later patches rewrote it.
Open source ↗QUESTIONS
FAQ
Is the Sprint fix a buff?
No. It adds a grace period so Sprint can start without an instant Heavy Stun; the stun still applies once you are moving. Treat it as a correction.
Why did my skill damage change after 0.3.0c?
Some skills were incorrectly not scaling with Area Damage, Support or Quality. 0.3.0c corrected that; it is a bug fix, and later patches may have changed the same skills again.
SOURCES
Sources and verification
Official patch thread carrying the version's stated changes, deployment order and follow-up clarifications.
Index of all official EA patch and hotfix threads referenced on this page.
Current skill, item, boss and modifier data cross-checked against the live client for current-applicability claims.
Database entries for the skills, items and modifiers referenced in this article.
Community build and system guides used for player-impact cross-checks, not as a primary fact source.
CHANGELOG
Changelog
- Published the historical patch article with current-applicability checks against client 0.5.4e.
Information is compiled from public web sources and in-game observations; some visuals are original editorial diagrams. External information and images remain the property of their authors or platforms; contact us for removal requests.