Patch Notes

PoE2 0.3.0c: Sprint, Crossbow, Skill Interactions and Boss Fixes

0.3.0c was a broad gameplay fix pack: it added a Heavy Stun grace period when starting Sprint, fixed Crossbow reload/fire stalls and per-bolt ammunition rolls, corrected skill scaling and totem/weapon-set interactions, and repaired several bosses and controller UI.

0.3.0cUpdated 2026-08-03
A skill firing during a Sprint movement.
On this page
  1. Quick summary
  2. Historical warning
  3. Fix categories
  4. Bug vs fix
  5. Build impact
  6. Sprint before vs after
  7. Then vs now
  8. Current applicability (0.5.4e)
  9. Community evidence
  10. Later changes to watch
  11. Affected content
  12. Historical video
  13. FAQ
  14. Sources and verification
  15. Changelog
Historical Patch

Not the current client version

Current comparison baseline: 0.5.4e

Last checked against current content: 2026-08-03

OVERVIEW

Quick summary

0.3.0c is a wide gameplay fix pack rather than a balance rewrite. It grouped fixes into Sprint and movement, Crossbow ammunition, Gemling Meta Gems, skill scaling, totems and weapon sets, bosses, controller/UI and performance.

Highlights: a Heavy Stun grace period when you start Sprinting, Crossbow reload/fire stalls fixed and ammunition rolled per bolt, skill scaling that previously ignored Area Damage/Support/Quality corrected, and several boss and controller fixes.

  • Sprint Heavy Stun grace period
  • Crossbow reload/ammo fixes
  • Skill scaling corrections
  • Boss and controller fixes

HISTORICAL CONTEXT

Historical warning

Path of Exile 2 Early Access — the 0.3.0 era

Current-status claims measured against client 0.5.4e.

0.3.0c fixed launch-window bugs from The Third Edict. Fixes here are corrections, not buffs; later patches may have changed the same skills again.

  • 0.3.0c 修复第三谕令上线窗口的 bug
  • 这些是修正而非增强,后续可能再改

CHANGE EXPLORER

Fix categories

Fix

Sprint Heavy Stun grace

A grace period was added when starting Sprint so you are not instantly Heavy Stunned out of the gate.

Official 0.3.0c patch notes
Fix

Reload / fire stalls

Commands that could stall Crossbow reload or fire were fixed; ammunition is rolled per bolt.

Official 0.3.0c patch notes
Fix

Skill scaling

Skills that did not correctly scale with Area Damage, Support or Quality were corrected.

Official 0.3.0c patch notes
Boss

Boss fixes

Vessel, Act 4 final boss, Torvian, Diamora and others received fixes.

Official 0.3.0c patch notes
Technical

UI and performance

Controller stash navigation and performance issues were addressed.

Official 0.3.0c patch notes

DATA TABLE

Bug vs fix

Note: Representative fixes from 0.3.0c and their current status.

Bug / ChangeAffected0.3.0c fixCurrent (0.5.4e)
Instant Sprint stunMovementGrace period addedStill present
Crossbow stallCrossbowReload/fire fixed, per-bolt rollRetuned since
Wrong skill scalingMultiple skillsArea/Support/Quality appliedLater patches may differ
Boss issuesVessel/Act4/Torvian/DiamoraVarious fixesCheck current boss pages

BUILD IMPACT

Build impact

Skill-scaling corrections can look like damage spikes, but they are bug fixes; any build guide that described the broken behaviour should be updated rather than treated as a buff.

Gemling Legionnaire's Integrated Efficiency interaction with Minions and Meta Gems was clarified, affecting how that ascendancy is described.

  • Fixes are not buffs — update guides
  • Gemling interaction clarified

BEFORE AFTER

Sprint before vs after

Pre-0.3.0c SprintStarting a Sprint could instantly Heavy Stun you, making the mechanic feel punishing on entry.
After 0.3.0cA grace period lets you begin Sprinting without an instant Heavy Stun, while the stun still applies once moving.

THEN VS NOW

Then vs now

Sprint stun

Then

Instant on start before 0.3.0c.

Now

Grace period added; still present in 0.5.4e.

Crossbow feel

Then

Stalls and wrong ammo rolls at 0.3.0 launch.

Now

Fixed in 0.3.0c, retuned since.

CURRENT APPLICABILITY

Current applicability (0.5.4e)

MechanicStatusCurrent rule (0.5.4e)Superseded byRead
Sprint grace periodStill currentStill part of movement in 0.5.4e.Movement guides
Crossbow ammo rulesChanged laterFixed in 0.3.0c, retuned since.0.5.xCrossbow build pages
Skill scaling fixesChanged laterCorrected in 0.3.0c; later patches may differ.0.5.xAffected skill pages

COMMUNITY EVIDENCE

Community evidence

Reddit (Sprint)Players asked why Sprint still stuns at the start.
Why do I get heavy stunned the moment I sprint?
The grace period helps but the stun still applies once moving; not a full removal.
Forum (Crossbow)Players reported occasional failure to load bolts.
My crossbow sometimes won't reload.
Matches the reload/fire stall fixed in 0.3.0c; verify against current client.

LEGACY CONTENT AUDIT

Later changes to watch

PageTypeIssueActionStatus
crossbow-build-guideBuildDescribes pre-0.3.0c ammo behaviour.Update with current ammunition rules.Queued
skill-pageSkillScaling fixed in 0.3.0c may have changed again.Re-verify against 0.5.4e.Queued

AFFECTED CONTENT

Affected content

3 affected0 updated0 reviewing3 queued
ContentTypeTriggerActionStatus
Crossbow build pagesBuildAmmo rules fixedRe-verify current behaviour.Queued
Gemling Legionnaire pageBuildIntegrated Efficiency clarifiedUpdate interaction description.Queued
Affected skill pagesSkillScaling correctedRe-verify numbers.Queued

VIDEO

Historical video

Official Path of Exile 2

Path of Exile 2 — official patch communication

What to watch for: Official communication for this version family. Read alongside the patch notes for what changed and how later patches rewrote it.

Open source

QUESTIONS

FAQ

Is the Sprint fix a buff?

No. It adds a grace period so Sprint can start without an instant Heavy Stun; the stun still applies once you are moving. Treat it as a correction.

Why did my skill damage change after 0.3.0c?

Some skills were incorrectly not scaling with Area Damage, Support or Quality. 0.3.0c corrected that; it is a bug fix, and later patches may have changed the same skills again.

SOURCES

Sources and verification

Path of Exile 2 official 0.3.0c patch notes

Official patch thread carrying the version's stated changes, deployment order and follow-up clarifications.

Path of Exile 2 Early Access forum index

Index of all official EA patch and hotfix threads referenced on this page.

PoE2 Wiki

Current skill, item, boss and modifier data cross-checked against the live client for current-applicability claims.

PoE2DB

Database entries for the skills, items and modifiers referenced in this article.

Maxroll PoE2

Community build and system guides used for player-impact cross-checks, not as a primary fact source.

CHANGELOG

Changelog

    • Published the historical patch article with current-applicability checks against client 0.5.4e.

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