On this page
- Remember These First
- Top search questions: entry, materials, failure cost
- How to Reach
- Wave Context
- Boss + Add Priority System
- Pre-Fight Preparation Checklist
- Combat Phases
- Attack Recognition and Response
- Arena Reading
- Build Considerations
- Community Questions and Evidence
- Common Problems and Fixes
- Rewards and Drops
- Video Guides
- Media Gallery
- Sources and Verification
Quick Preparation
- Location
- Simulacrum (Delirium)
- Recommended Level
- Level 80+
- Primary Damage Types
- Physical · Chaos
- Editorial Difficulty
- High
QUICK ANSWER
Remember These First
Omniphobia spawns from gold Delirium Shards in maps and as a Simulacrum wave boss. He is a physical-pressure bruiser with Charge, Leap, and Ground Slam.
When paired with Kosis, separate them: pull Omniphobia away so you are not simultaneously in both their AoEs. His health-bar misrender is a known UI glitch — trust the telegraphs.
Gold Delirium Shard (maps) & Simulacrum wave
Roll perpendicular to Charge, not behind
Pull away from Kosis to separate AoEs
Armour + physical mitigation
FAQ
Top search questions: entry, materials, failure cost
What is the current relation between gold Delirium Shards, Map Spawn and the Simulacrum?
Gold Delirium Shards in maps can escalate into an Omniphobia encounter; in the Simulacrum he is a scheduled wave boss. Both are the same fight, scaled by Delirium intensity.
What are the wind-ups for Charge, Leap, and Ground Slam?
Charge: a directional lunge with a bright tell. Leap: he jumps to your location and Slams. Ground Slam: a wide AoE slam with a ground marker. Each has a distinct pre-animation — learn them per fight.
Why do I still get hit after rolling behind him?
His Charge/Slam have a follow-up AoE that clips behind him. Roll PERPENDICULAR to the charge line instead of directly behind, and don't stand in the slam marker.
How do I separate him from Kosis?
When both are present, walk Omniphobia away from Kosis so their AoEs don't overlap on you. Use terrain/LoS; don't let them converge.
His health bar looks wrong / name glitch — what do I do?
That is a known Simulacrum UI glitch. Do not read mechanics from the bar; trust the in-game telegraphs and audio.
Does killing him affect Delirium / Atlas progress?
Yes — clearing the wave contributes to Simulacrum rewards and Delirium progression; it counts toward related Atlas unlocks.
ACCESS & CONTEXT
How to Reach
Scaled by Delirium
Charge/Leap/Slam
Separate AoEs
Armour + phys mit
Trigger in maps / Simulacrum
Gold Delirium Shards in maps or a Simulacrum wave can spawn Omniphobia. He is not a fixed-arena boss.
OVERVIEW
Wave Context
Omniphobia is a wave-environment boss like Kosis. He appears via gold Delirium Shards in maps or as a Simulacrum wave, scaled by Delirium intensity. The wave is the arena — space is limited by mist and adds, so his wide Charges and Slams are especially dangerous in tight waves.
Know the wave number and whether Kosis is also present before committing; the two together halve your safe space.
- Scales with Delirium intensity.
- Narrow space makes wide AoEs lethal.
- Often paired with Kosis — plan separation.
OVERVIEW
Boss + Add Priority System
When Omniphobia pairs with Kosis, the priority is: (1) separate them so AoEs don't overlap; (2) kill Omniphobia first if you must pick — its wide physical AoEs are the bigger positional threat; (3) then Kosis. Rolling perpendicular to Omniphobia's Charge is non-negotiable.
If Omniphobia is alone, still respect the slam marker and the follow-up AoE; don't roll blindly behind.
- Separate the two bosses first.
- Omniphobia (wide AoE) > Kosis if forced to pick.
- Roll perpendicular to Charge, never straight behind.
BEFORE THE FIGHT
Pre-Fight Preparation Checklist
| Done | Check | Why it matters | Quick fix |
|---|---|---|---|
| Armour / Physical Mitigation Stack armour or physical damage reduction. | Omniphobia is a physical bruiser; his Slams hit hard. | Armour, Fortify, or physical-reduction passives. | |
| Capped Chaos Resistance Verify chaos res at 75%. | Delirium environment deals chaos; Kosis overlap adds chaos. | Chaos-crafted gear or charm. | |
| Mobility Movement skill ready. | You must roll perpendicular to Charges and separate from Kosis. | Movement-speed boots or dash. | |
| Life / recovery Ensure reliable recovery. | Sustained physical pressure; avoid death-by-a-thousand-slams. | Life leech/flask uptime. |
PHASE BREAKDOWN
Combat Phases
Phase 1 · Wave-Scaled Encounter
Trigger: Spawns via gold Shard / Simulacrum wave.
Objectives- Dodge Charge/Leap/Slam perpendicular.
- Separate from Kosis if paired.
- Burst during openings.
No fixed phase split; difficulty set by Delirium intensity. His wide AoEs are the core threat; the misrendering bar is cosmetic.
Pull him away from Kosis to avoid overlapping AoEs.

ATTACK REFERENCE
Attack Recognition and Response
| Attack | Telegraph | Response | Common mistakes | Danger |
|---|---|---|---|---|
| ChargeWave-Scaled Encounter | He winds up a directional lunge with a bright tell. | Roll PERPENDICULAR to the charge line, not directly behind. | Rolling straight behind into the AoE. | High |
| LeapWave-Scaled Encounter | He jumps to your location. | Don't stand still at his landing; roll out. | Standing at the landing. | Med |
| Ground SlamWave-Scaled Encounter | A wide AoE slam with a ground marker. | Leave the marker; roll out of the radius. | In the slam marker. | High |
| Double-Boss Overlap (with Kosis)Wave-Scaled Encounter | Kosis + Omniphobia share the floor. | Pull Omniphobia away so AoEs don't converge on you. | Letting both AoEs overlap. | High |
ARENA READING
Arena Reading
No dedicated arena — Omniphobia fights inside the Delirium/Si mulacrum wave space. The mist and adds limit space, making his wide Charges and Slams especially punishing. Keep near the edge of cleared space and never let Kosis and Omniphobia converge on you.
The misrendering health bar is a known UI glitch — rely on telegraphs.
- Fight inside the wave, not a clean room.
- Keep Kosis and Omniphobia apart.
- Trust telegraphs, not the glitchy bar.
BUILD-SPECIFIC STRATEGY
Build Considerations
Armour and physical mitigation define your survival — Omniphobia is a physical bruiser. Cap chaos res for the Delirium environment and Kosis overlap. Mobility lets you roll perpendicular and separate the pair. Minions can body-block his Charge but also clog your dodge path.
Scale damage with Delirium intensity or you time out the wave.
- Melee: punish after Slam recovery; respect arc.
- Ranged: kite; roll perpendicular to Charge.
- Minion: body-block useful but watch pathing.
- All: armour + chaos res, scale damage with intensity.
COMMUNITY EVIDENCE
Community Questions and Evidence
Why do I get hit rolling behind Omniphobia?
Players report the follow-up AoE clips behind him. Fix: roll perpendicular to the charge line.
We confirm the slam/charge has a trailing AoE; perpendicular roll is correct.
Roll perpendicular to the Charge, not directly behind — the follow-up AoE clips behind.
Why is his bar/name glitched?
Forum posts note Simulacrum boss bars misrender. Don't read mechanics from the UI.
Our note: cosmetic glitch; trust telegraphs and audio.
Bar glitch is cosmetic — trust the telegraphs.
PROBLEMS & DIRECT ANSWERS
Common Problems and Fixes
I get hit even after rolling behind
Direct answer: Roll PERPENDICULAR to the Charge line, not directly behind — the follow-up AoE clips behind him.
- Did you roll straight behind?
- Was there a trailing AoE?
Kosis and Omniphobia AoEs overlap on me
Direct answer: Walk Omniphobia away from Kosis so their AoEs don't overlap. Use LoS/terrain.
- Are they converged?
- Did you separate them?
Bar/name looks wrong
Direct answer: Cosmetic only — trust the in-game telegraphs and audio, not the bar.
- Simulacrum UI glitch?
REWARDS & PROGRESSION
Rewards and Drops
Simulacrum / Delirium loot
Contributes to Simulacrum reward pool and Delirium splinter progress.
Delirium Progression
Counts toward Atlas Delirium progression and related unlocks.
VIDEO & TIMESTAMPS
Video Guides
DOKH0
Verified boss-fight footage
What to watch for: Verified creator recording of the boss fight.
Open source ↗Spiral Games
Alternate creator footage
What to watch for: Verified creator recording of the boss fight.
Open source ↗MEDIA GALLERY
Media Gallery





SOURCES & VERIFICATION
Sources and Verification
Official Patch Notes — https://www.pathofexile.com/forum/view-thread/3975218
PoE2 Wiki — https://poe2wiki.net/wiki/Omniphobia,_Fear_Manifest
Mobalytics Guide — https://mobalytics.gg/poe-2/guides
Maxroll Guide — https://maxroll.gg/poe2
Article Changelog
- Initial version generated from 0.5.4 patch notes and community guides, including phases, attack table, community evidence and rewards.
- Videos embed verified creator boss-fight recordings (watch?v= format).
- Promoted to published after PC content verification.
- Media art and video IDs replaced with verified official/creator sources.
Information is compiled from public web sources and in-game observations; some visuals are original editorial diagrams. External information and images remain the property of their authors or platforms; contact us for removal requests.
