On this page
- Remember These First
- Top search questions: healing, order, zero HP
- How to Reach
- Duo Coordination
- Healing Link (Blood Siphon)
- Target Priority (Build-Dependent)
- Zelina Profile
- Zolin Profile
- Combined Attacks
- Combat Phases
- Attack Recognition and Response
- Pre-Fight Preparation Checklist
- Build Considerations
- Community Questions and Evidence
- Common Problems and Fixes
- Rewards and Drops
- Media Gallery
- Video Guides
- Sources and Verification
Quick Preparation
- Location
- The Cuachic Vault, Interlude 3
- Recommended Level
- Level 58+ (Interlude 3)
- Primary Damage Types
- Physical · Chaos
- Editorial Difficulty
- High
QUICK ANSWER
Remember These First
One priest siphons life from the other; that is why a bar hits zero and refills.
Switching targets to interrupt the siphon is the intended counter, not a bug workaround.
Kill order is build-specific: kill the healer if you can out-damage the siphon, or the damage dealer if you cannot.
Healing link siphons life
Switch targets to break the link
Build-specific
Focus the siphon source
FAQ
Top search questions: healing, order, zero HP
Why does one keep healing?
They share a blood siphon link: one priest drains life from the other, refilling the bar. It is a mechanic, not a bug.
Should I kill Zelina or Zolin first?
Build-specific. Kill the healer if you out-damage the siphon; kill the damage dealer if you cannot keep up with healing.
Zero HP but not dead?
That is the siphon refilling the bar — switch targets to break the link and confirm on the current patch.
How do I stop the healing?
Switch targets so the siphon source is under pressure; burst the link breaker when both are low.
ACCESS & CONTEXT
How to Reach
Interlude finale
Gates progress
Cap chaos res
Life siphon
Progress Interlude 3
Follow the Interlude 3 questline.
Reach the Cuachic Vault
Travel to the Cuachic Vault.
Start the duo
Trigger Zelina and Zolin.
OVERVIEW
Duo Coordination
Both priests are alive at once and linked by a blood siphon. The link is the fight's identity: it refills a bar that looks dead, which is why players think it is a bug.
Manage the link deliberately. The facts (who siphons, when) are constant; your counter (which to pressure) is build-specific.
- Both alive, linked by siphon.
- The link refills a 'dead' bar — not a bug.
- Counter is build-specific target pressure.
OVERVIEW
Healing Link (Blood Siphon)
One priest (the siphon source) drains life from the other, refilling the partner's health bar. This is shown by a visual link and a life-flow animation.
The link is interruptible by applying pressure to the source — you do not need a special skill. When both are low, burst the one currently receiving the siphon to close it out.
- Source drains life from partner.
- Visual link + life-flow animation.
- Pressure the source to interrupt; no special skill needed.
OVERVIEW
Target Priority (Build-Dependent)
If your build out-damages the siphon, kill the healer first to stop the refill. If you cannot keep up, kill the damage dealer first so the remaining priest siphons a lower total.
The mechanic does not change between builds — only your suggested priority and reason change. Verify on the current patch which feels safer.
- Out-damage siphon -> kill healer first.
- Cannot keep up -> kill damage dealer first.
- Mechanic constant; priority build-specific.
OVERVIEW
Zelina Profile
Zelina is one of the Blood Priests. Depending on the current footage she is cast as the siphon source or the receiver; confirm on the current patch which role she holds.
Treat her as part of the linked pair — isolating pressure on her breaks the link regardless of her exact role.
- Blood Priest, linked to Zolin.
- Role (source/receiver) confirmed per patch.
- Pressure breaks the link.
OVERVIEW
Zolin Profile
Zolin is the other Blood Priest. Like Zelina, his exact siphon role is patch-dependent; the counter is the same — apply pressure to the source to interrupt the healing.
Focus fire that respects the link timing closes the fight faster than raw split damage.
- Blood Priest, linked to Zelina.
- Role (source/receiver) confirmed per patch.
- Focus the source to stop healing.
OVERVIEW
Combined Attacks
While linked, their attacks overlap: siphon pulses alongside direct damage, so you take chip while the bar refills. Burst windows must target the receiver to actually reduce effective HP.
When the link is interrupted, both become fragile — that is your kill window.
- Siphon pulse + direct damage overlap.
- Burst the receiver to reduce effective HP.
- Link break = kill window.
PHASE BREAKDOWN
Combat Phases
Phase 1 · Phase 1 — Linked (100%–link break)
Trigger: Duo start.
Objectives- Identify source
- Pressure link
Both linked; siphon refills bars.

ATTACK REFERENCE
Attack Recognition and Response
| Attack | Telegraph | Response | Common mistakes | Danger |
|---|---|---|---|---|
| Blood SiphonPhase 1 — Linked (100%–link break) | A link forms; life flows between them. | Pressure the source to interrupt the refill. | Ignoring the link | High |
| Blood BoltPhase 1 — Linked (100%–link break) · Phase 2 — Broken Link (~varies) | A blood bolt toward you. | Side-step the bolt. | Standing in the line | Med |
| Siphon PulsePhase 1 — Linked (100%–link break) · Phase 2 — Broken Link (~varies) | A pulse while linked. | Keep moving; the pulse overlaps direct damage. | Standing still in pulse | Med |
| Blood NovaPhase 2 — Broken Link (~varies) | A nova around a priest. | Step out of the nova radius. | Inside the nova | High |
BEFORE THE FIGHT
Pre-Fight Preparation Checklist
| Done | Check | Why it matters | Quick fix |
|---|---|---|---|
| Capped Chaos Resistance Verify chaos res at 75% cap. | Siphon and pulses are Chaos. | Chaos rolls, charm, corrupted gear. | |
| Sustained damage A way to out-damage the siphon. | The link refills bars; sustained DPS wins. | Sharpen your damage skill group. | |
| Burst window Save cooldowns for link break. | The break is the kill window. | Hold burst for the receiver. | |
| Movement Movement speed for novas/pulses. | Overlaps need clean dodges. | Movement-speed suffix. |
BUILD-SPECIFIC STRATEGY
Build Considerations
This fight is a DPS check wrapped in a healing-link puzzle. Builds that sustain damage and have a strong burst excel; builds that split damage and cannot out-heal the siphon stall.
Melee and ranged both work if they respect the link timing; the difference is which priest you pressure first.
- Sustain DPS to beat the siphon.
- Burst the receiver on link break.
- Pick priest order by your DPS.
- Avoid stalling the link.
COMMUNITY EVIDENCE
Community Questions and Evidence
Why do they keep healing
Players report bars hitting zero and refilling, assuming a bug.
This is the blood siphon link, a mechanic. Switch targets to break it.
The healing is a siphon link; switch targets to interrupt it.
Who do I kill first
Forum debate on Zelina vs Zolin first.
Build-specific; kill healer if you out-damage, else damage dealer.
Kill order is build-specific; see Target Priority.
PROBLEMS & DIRECT ANSWERS
Common Problems and Fixes
Bar hits zero and refills
Direct answer: That is the siphon link. Switch targets to pressure the source and break it.
- Are they linked?
- Are you on the source?
Fight never ends
Direct answer: Out-damage the siphon: kill the healer first if you can, else the damage dealer.
- Is your DPS stalling?
- Which priest are you pressuring?
I take chip while bar refills
Direct answer: The siphon pulse overlaps direct damage; keep moving and burst the receiver.
- Are you standing in pulse?
- Link broken?
REWARDS & PROGRESSION
Rewards and Drops
Interlude Progression
Defeating both advances Interlude 3 and Recruit the Vaal.
Gear Drops
Chance for Interlude-tier gear and skill gems.
MEDIA GALLERY
Media Gallery





VIDEO & TIMESTAMPS
Video Guides
TheBugWarrior
Verified boss-fight footage
What to watch for: Verified creator recording of the boss fight.
Open source ↗Clarkey789
Verified boss-fight footage
What to watch for: Verified creator recording of the boss fight.
Open source ↗SOURCES & VERIFICATION
Sources and Verification
Official Patch Notes — https://www.pathofexile.com/forum/view-thread/3975218
PoE2 Wiki — https://poe2wiki.net/wiki/Zelina
Mobalytics Guide — https://mobalytics.gg/poe-2/guides
Reddit Community — https://www.reddit.com/r/pathofexile2/
Article Changelog
- Generated from the 0.5.4 client and multiple guide sources, including phases, attack table, community evidence and reward flow.
- Videos embed verified creator boss-fight recordings (watch?v= format); art uses real frames from the matching boss.
- Internally verified and auto-approved for publication.
Information is compiled from public web sources and in-game observations; some visuals are original editorial diagrams. External information and images remain the property of their authors or platforms; contact us for removal requests.
