On this page
- Quick summary
- Historical warning
- What 0.1.0c actually changed
- Patch family timeline
- 0.1.0c economy changes and their fate
- 0.1.0c economy vs current client
- Launch economy vs after 0.1.0c
- Current applicability (0.5.4e)
- Then vs now
- Returning player checklist
- Community evidence
- Affected content
- Historical video
- FAQ
- Sources and verification
OVERVIEW
Quick summary
The 0.1.0c economy patch, about a week after launch, tackled the early economy. It raised the drop rate of Regal Orbs and Gemcutter's Prisms, redistributed Chaos Orbs and Artificer's Orbs to better places, and buffed Waystone prefixes so maps sustained more reliably.
This page is the total-entry history of 0.1.0c: what it changed in the economy, why it mattered for early progression, and which economy rules still resemble the current client versus what later patches rebuilt.
- 0.1.0c landed 2024-12-13, one week after launch
- Higher Regal Orb and Gemcutter's Prism drop rates
- Chaos and Artificer redistribution plus Waystone prefix buff
HISTORICAL CONTEXT
Historical warning
Path of Exile 2 Early Access — the 0.1.0c economy era
Current-status claims on this page are measured against client 0.5.4e.
0.1.0c is a historical economy patch, not a current economy guide. The currency rates and Waystone rules it touched were reworked repeatedly across the first year of Early Access.
Reading a Day-1 economy guide today is misleading: the Regal, Gemcutter, Chaos and Artificer placement it describes was changed by 0.1.0c and then again by 0.2 to 0.5. Treat 0.1.0c footage as a record of the launch economy, not as a current tutorial.
- 0.1.0c = economy starting point, not final design
- Day-1 economy guides are historical records, not current guides
- All current-rule claims below are checked against 0.5.4e
OVERVIEW
What 0.1.0c actually changed
The headline economy change was currency availability: Regal Orbs and Gemcutter's Prisms, both gatekeepers for upgrading and qualitying gear, dropped more often so players were not hard-blocked. Chaos Orbs and Artificer's Orbs were redistributed to drop from more appropriate content.
On the endgame side, Waystone prefixes were buffed. Stronger prefixes meant maps were more likely to chain into further maps, improving the early sustain that 0.1.0 launch had struggled with.
- Regal and Gemcutter drop rates up
- Chaos and Artificer redistributed
- Waystone prefixes buffed for sustain
PATCH FAMILY
Patch family timeline
Launch economy with rough currency and Waystone sustain.
major-updatesearly-accessSkill and crash fixes; no economy change yet.
hotfixesbalanceRegal/Gemcutter rates up, Chaos/Artificer redistribution, Waystone prefix buff.
balanceeconomyThe current major line (baseline 0.5.4e) that reworked the economy again.
current-baseline
IMPACT DASHBOARD
0.1.0c economy changes and their fate
Regal Orb rate
Changed again later0.1.0c raised the rate; later patches tuned currency drops further.
Gemcutter's Prism rate
Changed again later0.1.0c raised the rate; later economy patches moved it again.
Chaos Orb placement
Redistributed0.1.0c moved Chaos drops; later patches changed placement again.
Artificer's Orb placement
Redistributed0.1.0c moved Artificer drops to better content.
Waystone prefixes
Buffed then rebuiltThe 0.1.0c prefix buff helped sustain; Waystones were rebuilt through 0.2 to 0.5.
DATA TABLE
0.1.0c economy vs current client
Note: What 0.1.0c changed, and whether it still matches client 0.5.4e.
| System | 0.1.0c state | Current status (0.5.4e) | Current in-site entry |
|---|---|---|---|
| Regal Orb rate | Raised in 0.1.0c. | Retuned later | artificers-orb item page |
| Gemcutter's Prism rate | Raised in 0.1.0c. | Retuned later | artificers-orb item page |
| Chaos Orb | Redistributed in 0.1.0c. | Placement changed | artificers-orb item page |
| Artificer's Orb | Redistributed in 0.1.0c. | Placement changed | artificers-orb item page |
| Waystone prefixes | Buffed in 0.1.0c. | Rebuilt later | waystones-guide / early-atlas guide |
BEFORE AFTER
Launch economy vs after 0.1.0c
CURRENT APPLICABILITY
Current applicability (0.5.4e)
| Mechanic | Status | Current rule (0.5.4e) | Superseded by | Read |
|---|---|---|---|---|
| Regal / Gemcutter rates | Changed later | 0.1.0c raised these rates; later patches tuned currency drops further. | 0.1.0c, 0.2.0, 0.3.0 | artificers-orb item page |
| Chaos / Artificer placement | Changed later | 0.1.0c redistributed these orbs; later economy patches changed placement again. | 0.1.0c, 0.2.0 | artificers-orb item page |
| Waystone prefixes | Changed later | The 0.1.0c prefix buff was the first of many Waystone changes. | 0.1.0c, 0.2.0, 0.5.0 | waystones-guide / early-atlas guide |
| Early map sustain | Changed later | 0.1.0c improved sustain; later Waystone reworks changed how maps chain. | 0.1.0c, 0.2.0, 0.5.0 | early-atlas-progression-waystone-sustain guide |
THEN VS NOW
Then vs now
Regal / Gemcutter
Scarce at launch before 0.1.0c.
0.1.0c raised rates; later patches retuned currency drops.
Chaos / Artificer
Awkward placement at launch.
0.1.0c redistributed; later patches moved placement again.
Waystone prefixes
Rarely sustained maps before 0.1.0c.
0.1.0c buffed prefixes; Waystones rebuilt through 0.2 to 0.5.
Map sustain
Struggled at launch.
0.1.0c improved it; later reworks changed chaining.
RETURNING PLAYER
Returning player checklist
Relearn currency sources
0.1.0c changed where Regal, Gemcutter, Chaos and Artificer drop; use current item pages.
Ignore Day-1 economy guides
0.1.0c moved the economy and later patches moved it again; treat launch guides as historical.
Waystones were rebuilt
The 0.1.0c prefix buff was only the start; follow the current early-atlas guide.
Sustain is easier now
Later Waystone reworks changed how maps chain, so old sustain advice is outdated.
COMMUNITY EVIDENCE
Community evidence
I have zero Regals and cannot upgrade my gear, this is stuck.
Are these currency guides still good or did they rework drops?
Why do my maps not sustain like the 0.1.0 video?
AFFECTED CONTENT
Affected content
| Content | Type | Trigger | Action | Status |
|---|---|---|---|---|
| Artificer's Orb item page | Item | 0.1.0c rate and placement change | Document current drop sources versus launch. | Reviewing |
| Waystones guide | Item | 0.1.0c prefix buff | Refresh for current Waystone rules. | Reviewing |
| Expedition Logbooks item page | Item | Launch league mechanic | Document current Expedition behaviour. | Queued |
| Early Atlas progression guide | Guide | Waystone rebuild | Refresh for current Atlas and Waystone rules. | Reviewing |
VIDEO
Historical video
Official Path of Exile 2
Path of Exile 2 — Official Early Access Announcement
What to watch for: Official reveal of the 0.1.0 class and endgame direction. Read alongside the launch-hotfix notes for what changed in the first week.
Open source ↗QUESTIONS
FAQ
What did 0.1.0c change in the economy?
It raised Regal Orb and Gemcutter's Prism drop rates, redistributed Chaos and Artificer's Orbs, and buffed Waystone prefixes for better map sustain.
Why do my Day-1 currency guides feel different now?
0.1.0c already moved currency drops, and later patches moved them again. Trust current item pages.
Are the 0.1.0c Waystone changes still current?
The prefix buff was only the first of many Waystone changes; the Waystone system was rebuilt through 0.2 to 0.5.
Which 0.1.0c changes are still current?
The direction of better early sustain remains, but the specific currency rates and Waystone rules were retuned later.
SOURCES
Sources and verification
Official launch communication confirming the class, campaign and endgame scope of 0.1.0.
Official detail on the launch systems, progression model and endgame.
Official launch notes covering the class, campaign and endgame scope.
Index of all official EA patch and hotfix threads referenced above.
Information is compiled from public web sources and in-game observations; some visuals are original editorial diagrams. External information and images remain the property of their authors or platforms; contact us for removal requests.


