Patch Notes

Path of Exile 2 0.1.0c Loot & Currency Patch: Regal/Gemcutter Rates, Chaos/Artificer Redistribution & Waystone Prefix

The 0.1.0c economy patch raised Regal Orb and Gemcutter's Prism drop rates, redistributed Chaos and Artificer's Orbs, and buffed Waystone prefixes to improve early map sustain. This page records exactly what 0.1.0c changed and how later patches moved the economy again.

0.1.0cUpdated 2026-08-03
The Path of Exile 2 0.1.0c economy patch that rebalanced loot, currency and Waystone prefixes
On this page
  1. Quick summary
  2. Historical warning
  3. What 0.1.0c actually changed
  4. Patch family timeline
  5. 0.1.0c economy changes and their fate
  6. 0.1.0c economy vs current client
  7. Launch economy vs after 0.1.0c
  8. Current applicability (0.5.4e)
  9. Then vs now
  10. Returning player checklist
  11. Community evidence
  12. Affected content
  13. Historical video
  14. FAQ
  15. Sources and verification
Historical Patch

Not the current client version

Current comparison baseline: 0.5.4e

Last checked against current content: 2026-08-03

OVERVIEW

Quick summary

The 0.1.0c economy patch, about a week after launch, tackled the early economy. It raised the drop rate of Regal Orbs and Gemcutter's Prisms, redistributed Chaos Orbs and Artificer's Orbs to better places, and buffed Waystone prefixes so maps sustained more reliably.

This page is the total-entry history of 0.1.0c: what it changed in the economy, why it mattered for early progression, and which economy rules still resemble the current client versus what later patches rebuilt.

  • 0.1.0c landed 2024-12-13, one week after launch
  • Higher Regal Orb and Gemcutter's Prism drop rates
  • Chaos and Artificer redistribution plus Waystone prefix buff

HISTORICAL CONTEXT

Historical warning

Path of Exile 2 Early Access — the 0.1.0c economy era

Current-status claims on this page are measured against client 0.5.4e.

0.1.0c is a historical economy patch, not a current economy guide. The currency rates and Waystone rules it touched were reworked repeatedly across the first year of Early Access.

Reading a Day-1 economy guide today is misleading: the Regal, Gemcutter, Chaos and Artificer placement it describes was changed by 0.1.0c and then again by 0.2 to 0.5. Treat 0.1.0c footage as a record of the launch economy, not as a current tutorial.

  • 0.1.0c = economy starting point, not final design
  • Day-1 economy guides are historical records, not current guides
  • All current-rule claims below are checked against 0.5.4e

OVERVIEW

What 0.1.0c actually changed

The headline economy change was currency availability: Regal Orbs and Gemcutter's Prisms, both gatekeepers for upgrading and qualitying gear, dropped more often so players were not hard-blocked. Chaos Orbs and Artificer's Orbs were redistributed to drop from more appropriate content.

On the endgame side, Waystone prefixes were buffed. Stronger prefixes meant maps were more likely to chain into further maps, improving the early sustain that 0.1.0 launch had struggled with.

  • Regal and Gemcutter drop rates up
  • Chaos and Artificer redistributed
  • Waystone prefixes buffed for sustain

PATCH FAMILY

Patch family timeline

  1. 0.1.02024-12-06Early Access Launch

    Launch economy with rough currency and Waystone sustain.

    major-updatesearly-access
  2. 0.1.0b2024-12-09Hotfix

    Skill and crash fixes; no economy change yet.

    hotfixesbalance
  3. 0.1.0c2024-12-13Economy Patch

    Regal/Gemcutter rates up, Chaos/Artificer redistribution, Waystone prefix buff.

    balanceeconomy
  4. 0.2.0+2025-04-04Later line

    The current major line (baseline 0.5.4e) that reworked the economy again.

    current-baseline

IMPACT DASHBOARD

0.1.0c economy changes and their fate

Regal Orb rate

Changed again later

0.1.0c raised the rate; later patches tuned currency drops further.

Gemcutter's Prism rate

Changed again later

0.1.0c raised the rate; later economy patches moved it again.

Chaos Orb placement

Redistributed

0.1.0c moved Chaos drops; later patches changed placement again.

Artificer's Orb placement

Redistributed

0.1.0c moved Artificer drops to better content.

Waystone prefixes

Buffed then rebuilt

The 0.1.0c prefix buff helped sustain; Waystones were rebuilt through 0.2 to 0.5.

DATA TABLE

0.1.0c economy vs current client

Note: What 0.1.0c changed, and whether it still matches client 0.5.4e.

System0.1.0c stateCurrent status (0.5.4e)Current in-site entry
Regal Orb rateRaised in 0.1.0c.Retuned laterartificers-orb item page
Gemcutter's Prism rateRaised in 0.1.0c.Retuned laterartificers-orb item page
Chaos OrbRedistributed in 0.1.0c.Placement changedartificers-orb item page
Artificer's OrbRedistributed in 0.1.0c.Placement changedartificers-orb item page
Waystone prefixesBuffed in 0.1.0c.Rebuilt laterwaystones-guide / early-atlas guide

BEFORE AFTER

Launch economy vs after 0.1.0c

Launch-day 0.1.0 economy (before 0.1.0c)Regal and Gemcutter drops were scarce, Chaos and Artificer placement was awkward, and Waystone prefixes rarely sustained maps.
After 0.1.0cRegal and Gemcutter dropped more often, Chaos and Artificer moved to better content, and Waystone prefixes buffed sustain. Later patches reworked the economy again.

CURRENT APPLICABILITY

Current applicability (0.5.4e)

MechanicStatusCurrent rule (0.5.4e)Superseded byRead
Regal / Gemcutter ratesChanged later0.1.0c raised these rates; later patches tuned currency drops further.0.1.0c, 0.2.0, 0.3.0artificers-orb item page
Chaos / Artificer placementChanged later0.1.0c redistributed these orbs; later economy patches changed placement again.0.1.0c, 0.2.0artificers-orb item page
Waystone prefixesChanged laterThe 0.1.0c prefix buff was the first of many Waystone changes.0.1.0c, 0.2.0, 0.5.0waystones-guide / early-atlas guide
Early map sustainChanged later0.1.0c improved sustain; later Waystone reworks changed how maps chain.0.1.0c, 0.2.0, 0.5.0early-atlas-progression-waystone-sustain guide

THEN VS NOW

Then vs now

Regal / Gemcutter

Then

Scarce at launch before 0.1.0c.

Now

0.1.0c raised rates; later patches retuned currency drops.

Chaos / Artificer

Then

Awkward placement at launch.

Now

0.1.0c redistributed; later patches moved placement again.

Waystone prefixes

Then

Rarely sustained maps before 0.1.0c.

Now

0.1.0c buffed prefixes; Waystones rebuilt through 0.2 to 0.5.

Map sustain

Then

Struggled at launch.

Now

0.1.0c improved it; later reworks changed chaining.

RETURNING PLAYER

Returning player checklist

High

Relearn currency sources

0.1.0c changed where Regal, Gemcutter, Chaos and Artificer drop; use current item pages.

High

Ignore Day-1 economy guides

0.1.0c moved the economy and later patches moved it again; treat launch guides as historical.

Medium

Waystones were rebuilt

The 0.1.0c prefix buff was only the start; follow the current early-atlas guide.

Medium

Sustain is easier now

Later Waystone reworks changed how maps chain, so old sustain advice is outdated.

COMMUNITY EVIDENCE

Community evidence

Forum (launch week 0.1.0)Players noted Regal and Gemcutter felt too rare.
I have zero Regals and cannot upgrade my gear, this is stuck.
Matches the 0.1.0c rate increase for both orbs.
Reddit (0.1.0c)Viewers asked whether launch economy guides were safe.
Are these currency guides still good or did they rework drops?
0.1.0c moved drops and later patches moved them again; treat launch guides as historical.
YouTube comment (0.1.0 footage)Players confused launch Waystone state with current.
Why do my maps not sustain like the 0.1.0 video?
Expected: Waystones were rebuilt after 0.1.0c.

AFFECTED CONTENT

Affected content

4 affected0 updated3 reviewing1 queued
ContentTypeTriggerActionStatus
Artificer's Orb item pageItem0.1.0c rate and placement changeDocument current drop sources versus launch.Reviewing
Waystones guideItem0.1.0c prefix buffRefresh for current Waystone rules.Reviewing
Expedition Logbooks item pageItemLaunch league mechanicDocument current Expedition behaviour.Queued
Early Atlas progression guideGuideWaystone rebuildRefresh for current Atlas and Waystone rules.Reviewing

VIDEO

Historical video

Official Path of Exile 2

Path of Exile 2 — Official Early Access Announcement

What to watch for: Official reveal of the 0.1.0 class and endgame direction. Read alongside the launch-hotfix notes for what changed in the first week.

Open source

QUESTIONS

FAQ

What did 0.1.0c change in the economy?

It raised Regal Orb and Gemcutter's Prism drop rates, redistributed Chaos and Artificer's Orbs, and buffed Waystone prefixes for better map sustain.

Why do my Day-1 currency guides feel different now?

0.1.0c already moved currency drops, and later patches moved them again. Trust current item pages.

Are the 0.1.0c Waystone changes still current?

The prefix buff was only the first of many Waystone changes; the Waystone system was rebuilt through 0.2 to 0.5.

Which 0.1.0c changes are still current?

The direction of better early sustain remains, but the specific currency rates and Waystone rules were retuned later.

SOURCES

Sources and verification

Path of Exile 2 official 0.1.0 Early Access announcement

Official launch communication confirming the class, campaign and endgame scope of 0.1.0.

Path of Exile 2 official 0.1.0 FAQ and systems

Official detail on the launch systems, progression model and endgame.

Path of Exile 2 official 0.1.0 launch notes

Official launch notes covering the class, campaign and endgame scope.

Path of Exile 2 Early Access forum index

Index of all official EA patch and hotfix threads referenced above.

Information is compiled from public web sources and in-game observations; some visuals are original editorial diagrams. External information and images remain the property of their authors or platforms; contact us for removal requests.