On this page
- Quick summary
- Historical warning
- What 0.1.0b actually changed
- Patch family timeline
- 0.1.0b changes and their fate
- 0.1.0b changes vs current client
- Launch Day-1 vs after 0.1.0b
- Build and skill impact
- Current applicability (0.5.4e)
- Then vs now
- Returning player checklist
- Community evidence
- Affected content
- Historical video
- FAQ
- Sources and verification
OVERVIEW
Quick summary
Within three days of launch, 0.1.0b arrived as the first hotfix. It pulled down Gas Grenade and Gas Arrow explosion damage, which had dominated early footage, and fixed a set of loading, refund and crash problems that were blocking progression.
This page is the total-entry history of 0.1.0b: what it changed, why those changes mattered for Day-1 builds, and which fixes still describe the current client versus what later patches moved again. Anything we could not confirm against the current client is flagged as unknown rather than guessed.
- 0.1.0b landed 2024-12-09, three days after launch
- Lowered Gas Grenade and Gas Arrow explosion damage
- Fixed loading, Atlas Controller Refund, Console Gateway and crashes
HISTORICAL CONTEXT
Historical warning
Path of Exile 2 Early Access — the 0.1.0b hotfix era
Current-status claims on this page are measured against client 0.5.4e.
0.1.0b is a historical hotfix, not a current玩法 guide. It was the first of many rapid launch-week adjustments, and the numbers it touched were changed again by 0.2 to 0.5.
Reading a Day-1 build video today is misleading: the Gas Grenade and Gas Arrow loops it shows were already weakened by 0.1.0b and then moved further by later balance. Treat 0.1.0b footage as a record of the launch state, not as a current tutorial.
- 0.1.0b = first rapid adjustment, not final design
- Day-1 build videos are historical records, not current guides
- All current-rule claims below are checked against 0.5.4e
OVERVIEW
What 0.1.0b actually changed
The headline balance change was explosion damage: Gas Grenade and Gas Arrow explosions were dealing far more than intended, so 0.1.0b brought them down to a sane baseline. This directly affected the strong Day-1 poison and ignite loops.
Alongside balance, 0.1.0b fixed blocking bugs: area-loading failures, the Atlas Controller Refund not returning points correctly, the Console Gateway not functioning, and several crash paths that could end a session. These were progression-blocking, so they shipped fast.
- Gas Grenade and Gas Arrow explosion damage reduced
- Loading failures and crash paths fixed
- Atlas Controller Refund and Console Gateway corrected
PATCH FAMILY
Patch family timeline
Six classes, twelve ascendancies, three-act campaign, standalone Atlas endgame.
major-updatesearly-accessLowered Gas Grenade and Gas Arrow explosion damage; fixed loading, Atlas Controller Refund, Console Gateway and crashes.
hotfixesbalanceFirst loot and currency rebalance and Waystone prefix buff.
balanceeconomyThe current major line (baseline 0.5.4e) that moved the numbers again.
current-baseline
IMPACT DASHBOARD
0.1.0b changes and their fate
Gas Grenade / Gas Arrow
Changed again laterExplosion damage was pulled down in 0.1.0b and the skills were retuned by later patches.
Loading failures
Fixed and improved0.1.0b fixed launch loading; later patches improved load stability further.
Atlas Controller Refund
Reworked laterThe refund was corrected in 0.1.0b, then the Atlas around it was rebuilt.
Console Gateway
FixedThe Console Gateway was restored to function in 0.1.0b.
Crash paths
Fixed and improved0.1.0b closed crash paths; stability passes continued through 0.5.
DATA TABLE
0.1.0b changes vs current client
Note: What 0.1.0b changed, and whether it still matches client 0.5.4e.
| Change | 0.1.0b state | Current status (0.5.4e) | Current in-site entry |
|---|---|---|---|
| Gas explosion damage | Reduced in 0.1.0b. | Retuned later | gas-grenade-pathfinder build |
| Loading failures | Fixed in 0.1.0b. | Further improved | Class and build guides |
| Atlas Controller Refund | Corrected in 0.1.0b. | Atlas rebuilt | early-atlas-progression-waystone-sustain guide |
| Console Gateway | Restored in 0.1.0b. | Still functional | System pages |
| Crash paths | Closed in 0.1.0b. | Ongoing stability | Class and build guides |
BEFORE AFTER
Launch Day-1 vs after 0.1.0b
IMPACT DASHBOARD
Build and skill impact
Gas Grenade builds
Nerfed at launchThe 0.1.0b explosion cut hit poison and ignite loops that leaned on Gas Grenade.
Gas Arrow builds
Nerfed at launchGas Arrow explosion damage was reduced alongside Gas Grenade.
General progression
UnblockedLoading and crash fixes let players progress past previously stuck states.
Other skills
Still currentSkills not touched by 0.1.0b kept their launch behaviour until later patches.
CURRENT APPLICABILITY
Current applicability (0.5.4e)
| Mechanic | Status | Current rule (0.5.4e) | Superseded by | Read |
|---|---|---|---|---|
| Gas Grenade / Gas Arrow damage | Changed later | 0.1.0b pulled explosion damage down; later patches retuned the skills again. | 0.1.0b, 0.2.0, 0.3.0 | gas-grenade-pathfinder build |
| Loading and crash stability | Still current | The 0.1.0b fixes were the first stability pass; the client is far more stable now. | — | Class and build guides |
| Atlas Controller Refund | Changed later | Corrected in 0.1.0b, then the Atlas around it was rebuilt. | 0.1.0b, 0.2.0 | early-atlas-progression-waystone-sustain guide |
| Console Gateway | Still current | Restored in 0.1.0b and remains functional. | — | System pages |
THEN VS NOW
Then vs now
Gas explosion damage
Launch explosions were overtuned before 0.1.0b.
0.1.0b pulled them down and later patches retuned the skills.
Loading
Some area loads failed at launch.
0.1.0b fixed loading; stability improved further since.
Crash paths
Several crash paths ended sessions at launch.
0.1.0b closed them; stability passes continued through 0.5.
Console Gateway
The Console Gateway did not function at launch.
Restored in 0.1.0b and remains functional.
RETURNING PLAYER
Returning player checklist
Do not trust Day-1 gas builds
0.1.0b already cut Gas Grenade/Arrow explosion damage; use current build pages.
Expect a stable client
The 0.1.0b loading and crash fixes were only the first pass; the client is far steadier now.
Relearn the Atlas refund
The Atlas Controller Refund was corrected and the Atlas rebuilt; old advice is outdated.
Console Gateway works
If you left at launch, the gateway is functional now.
COMMUNITY EVIDENCE
Community evidence
Gas Grenade is deleting screens, this cannot be the final balance.
Are these gas build guides still good or did they get nerfed?
Why did my game crash so much at 0.1.0 but not now?
AFFECTED CONTENT
Affected content
| Content | Type | Trigger | Action | Status |
|---|---|---|---|---|
| Gas Grenade Pathfinder build | Build | 0.1.0b explosion cut | Verify against 0.5.4e skill numbers. | Reviewing |
| Lightning Spear Amazon build | Build | Launch class system | Confirm current skill behaviour. | Queued |
| Tempest Bell skill page | Skill | Launch skill set | Document current skill behaviour versus launch. | Queued |
| Weapon Set & Passive Points guide | Guide | Launch systems | Refresh for current rules. | Queued |
VIDEO
Historical video
Official Path of Exile 2
Path of Exile 2 — Official Early Access Announcement
What to watch for: Official reveal of the 0.1.0 class and endgame direction. Read alongside the launch-hotfix notes for what changed in the first week.
Open source ↗QUESTIONS
FAQ
What did 0.1.0b change?
It lowered Gas Grenade and Gas Arrow explosion damage and fixed loading, Atlas Controller Refund, Console Gateway and crashes.
Why do my Day-1 gas builds feel different now?
0.1.0b already pulled explosion damage down, and later patches moved the numbers again. Trust current build pages.
Are the 0.1.0b crash fixes still relevant?
They were the first stability pass; the client is far more stable now thanks to continued fixes.
Which 0.1.0b changes are still current?
The Console Gateway and the broad stability direction remain; the specific Gas damage numbers were retuned later.
SOURCES
Sources and verification
Official launch communication confirming the class, campaign and endgame scope of 0.1.0.
Official detail on the launch systems, progression model and endgame.
Official launch notes covering the class, campaign and endgame scope.
Index of all official EA patch and hotfix threads referenced above.
Information is compiled from public web sources and in-game observations; some visuals are original editorial diagrams. External information and images remain the property of their authors or platforms; contact us for removal requests.



