category Builds
starter Builds
Published content
Available Builds
BuildBear Shaman Druid Build GuideRampage is the default mapping route; Meteor Bear and Walking Calamity are documented as a later variant rather than merged into every stage.druidshamanstarter
BuildCold Caster Chronomancer Build GuideIce Nova handles mapping after the Act 2 transition, while Frost Wall, Frost Bomb and Frost Darts form a separate single-target package. Bitter Dead remains optional.sorceresschronomancerstarter
BuildEssence Drain Contagion Lich Build GuideA source-linked Chaos DoT guide that separates pack spreading, boss upkeep and Full-Life or Low-Life endgame decisions.witchlichstarter
BuildExplosive Witchhunter Build GuideExplosive Grenade and Explosive Shot use different weapon-set and passive assumptions; the guide keeps the grenade and crossbow trees explicit.mercenarywitchhunterstarter
BuildFire Bear Smith of Kitava Build GuideThis is the highest-risk build: the advertised zero-button loop still maintains buffs, while 0.5 changed which actions trigger Fire Spell on Hit and Cast on Elemental Ailment.warriorsmith-of-kitavastarter
BuildIce Shot Deadeye Build GuideA staged bow guide covering Lightning Arrow leveling, the Ice Shot swap, Snipe timing, freeze setup and the non-crit-to-crit transition.rangerdeadeyestarter
BuildTwister Spirit Walker Build GuideThe guide separates a simple mapping loop from the full boss preparation sequence, because weapon sets, dodge timing and empowered projectiles make the complete route materially more complex.huntressspirit-walkerstarter
BuildWhirling Assault Martial Artist Build GuideA verification-first progression guide for Whirling Assault, covering the campaign swap, charge generation, Bell setup, CI transition and physical-versus-elemental variants.monkmartial-artiststarter